The PCs are all shapechangers who must ransack a floating demiplane. It might involve planar travelers.There is a friendly hireling who works against them. The characters start at a disrupted wedding. At some point they meet an old foe. If things get stuck an animal messenger arrives.Afterwards there is a religious ritual. Possible sequel... one or more characters start having dreams related to an item, NPC, monster or location from the adventure
The PCs are fugitive gladiators who must survive an attack by dragons. The mood might be... grim and grittyThere is an intimidating mercenary who betrays them partway through. they are the former employer of a character. The characters start waking at a shipwreck. Early on they find a useful magic item. If things slow down a deity sends a sign or omen.It finishes with the start of an apocalypse. Possible sequel... a clue from a reward or treasure points to an infamous dungeon...
The PCs are dramatic kenku who must survive an eventful night in the wilderness. It might involve revenge.There is an aggressive noble who offers them aid. The characters start in a tense stand-off. Partway through they encounter a storm. If things get stuck they receive a useful sending.Afterwards there is an idyllic rural scene.
The PCs are successful dwarves who must solve the mystery of a missing child. It might involve gnolls.There is a talkative wizard who betrays them partway through. they are part of same religion as a character. The characters start waking at a shipwreck. At some point there is a funeral. If things slow down a storm approaches.It finishes with one character narrating about all of the others.
The PCs are evil farmers who must explore a part-buried ruins in the Shadowfell. The mood might be... tenseThere is a helpful mummy who works against them. they are the rival of a character. The characters start in a tense stand-off. Early on they encounter a challenge to a duel. If things are going nowhere someone revealed as a shapeshifter.At the end there is a religious ritual.