D&D One Shot

An outline for a one-shot adventure with the situation, what the characters are, the aim of the one-shot, events during it and an ending. [dnd5e] [oneshot]


The PCs are good entertainers who must win a sporting event. It might involve undead.
There is a vengeful paladin who has important information for them. they share a hobby with a character.
The characters start outside some ruins. Partway through there is a significant change of pace. If things are going nowhere a door opens.
Afterwards there is a reward of a random magic item. Possible sequel... a character's homeland is under threat

The PCs are all undead who must destroy a cult. It might involve zombies.
There is an eccentric servant who falls in love with a character. they are part of same organisation as a character.
The characters start camped and about to be attacked. Early on there is a chase scene. If things get stuck a mount escapes.
Afterwards there is a reward of the satisfaction of a job well done.

The PCs are old monks who must solve mystery of why they are still alive. They all remember dying but not all the details. It might involve undead.
There is an angry artificer who has important information for them.
The characters start during an attempted escape. Early on they find a useful magic item. If things are going nowhere they receive a useful sending.
It finishes with a reward of a few potions.

The PCs are all from the same village who must stop a planar gate from opening. The mood might be... creepy
There is a resourceful noble who comes with them.
The characters start in a tavern brawl. Partway through there is a funeral. If things slow down they discover a magic item.
Afterwards there is a reward of the contents of a mysterious box.

The PCs are young guild artisans who must complete a ritual in a haunted temple. It might involve apocalypse.
There is a resourceful ruler who offers them aid. they are the employer of a character.
The characters start in a tense stand-off. At some point they encounter a chasm blocking their path. If things get stuck it starts to snow.
Afterwards there is a reward of a song about their deeds. Possible sequel... same adventure but everything larger / more dangerous