An outline for a one-shot adventure with the situation, what the characters are, the aim of the one-shot, events during it and an ending. [dnd5e] [oneshot]
The PCs are cursed spellcasters who must secure an enchanted mask. It might involve lycanthropes.There is a drunk scout who offers them aid. they are the childhood friend of a character. The characters start in a dream sequence. At some point they find a useful magic item. If things slow down a door opens.It finishes with one character narrating about all of the others. Possible sequel... same villain in a new base
The PCs are fun-loving wizards who must solve mystery of why they are still alive. They all remember dying but not all the details. It might involve lycanthropes.There is a traveling dragon hatchling who hates one of the characters. they are the rival of a character. The characters start on a sinking vessel. Partway through they encounter somewhere easy to get lost. If things get stuck there is a murder.Afterwards there is a funeral. Possible sequel... an ally becomes the main foe or threat
The PCs are novice clerics who must investigate the curse of a mithril spear. It might involve sea.There is a helpful wizard who tries to help them. they are the childhood friend of a character. The characters start at the scene of a murder. Partway through they encounter a riddle. If things slow down there is a murder.It finishes with a reward of blessing of a deity.
The PCs are brave monks who must ransack an elemental flying ship. It might involve elemental earth.There is a desperate mercenary who tries to help them. they are the aunt of a character. The characters start during an attempted escape. Early on foes try to ambush them. If things are going nowhere a chase starts.It finishes with a reward of a political alliance.
The PCs are powerful saviours of a city-state who must defend an elven tree village. It might involve earth.There is a drunk rogue who hates one of the characters. The characters start with an escaped monster. Early on they encounter an elemental. If things slow down they discover a secret door.At the end there is a reward of gems. Possible sequel... an NPC from the adventure hires the PCs for something totally different
5e Encounters bundle, 11 pdfs on DMs Guild