Fantasy One-Shot - Spooky

Adventures that can be achieved in one sitting. Perfect for playing unusual characters, new games, alternate settings and strange situations.
Spooky and uncomfortable themes form the backdrop of horror. Involving ghosts, night, fear, vampires, werewolves and Halloween

tools for - fantasy oneshot quest spooky

theme:

The PCs are travelers looking for a night's shelter, after their coach had an accident who must solve mystery of why they are still alive. They all remember dying but not all the details. One or more characters have cursed magic items. It might involve spiders.
There is a religious pack of wolves who works against them. they are the travel companion of a character.
The characters start in a fight. Partway through foes are waiting for them. If things are going nowhere there is roll of thunder and flash of lightning.
At the end there is the characters splitting up treasure.

The characters are a circle of spellcasters hunting for mirror. Two of the characters are former friends.
It is at an underground tomb complex which has eyes that follow visitors everywhere.
There are a family of werewolves sheltering for the night. And a spymaster wants to foil the plans of a mutant spymaster.
At some point someone finds a clue.
As the adventure progresses there are hints leading to a great betrayal

The PCs are a circle of spellcasters hunting for mirror who must destroy an elven bow. It might involve elemental earth.
There is a dangerous local who has important information for them.
The characters start at a party that is disturbed. At some point there is a chase scene. If things are going nowhere a villain turns up.
Afterwards there is a reward of a random magic item. Possible sequel... an evil organisation's plans were ruined and try to take revenge on the characters

The PCs are a group of inventors gathered for a special exhibition who must give something to a reckless secretive cult. The mood might be... relaxed
There is an angry necromancer who turns out to be the villain.
The characters start with an escaped monster. Partway through they spot foes who are unaware of them. If things slow down someone discovers a secret door.
Afterwards there is a character or villain coming back from the dead.

The PCs are a circle of spellcasters hunting for a magical robe who must purchase a gloomy cloud castle. It might involve winter.
There is a friendly fey who works against them. they are the childhood friend of a character.
The characters start in a tavern brawl. Partway through they encounter a new potential ally. If things get stuck someone finds a mysterious riddle.
Afterwards there is a reward of a noble title.