Fantasy One-Shot - Spooky

Adventures that can be achieved in one sitting. Perfect for playing unusual characters, new games, alternate settings and strange situations.
Spooky and uncomfortable themes form the backdrop of horror. Involving ghosts, night, fear, vampires, werewolves and Halloween

tools for - fantasy oneshot quest spooky

theme:

The characters are a theater troupe working at a special event.
It is at an underground vault which is built on the site of an ancient graveyard.
There are a family of criminals holding a funeral. And a plotting moneylender seeks to steal an air-attuned figurine.
At some point a rival turns up.
As the adventure progresses the characters receive a series of visions

The PCs are members of a secret society gathering for an initiation who must destroy a cursed flying ship. The mood might be... creepy
There is a manipulative bard who wants to do the same thing.
The characters start during an attempted escape. Partway through foes try to ambush them. If things get stuck someone rises from the dead.
At the end there is the characters starting a journey. Possible sequel... same villain in a new base

The PCs are a group of caravan guards protecting a single merchant, stopping here for the night who must destroy a magnificent asylum. One or more characters is currently is carrying a disease. The mood might be... relaxed
There is a vengeful noble who betrays them partway through. they are the cousin of a character.
The characters start on the road about to encounter someone. Partway through an ally turns out to be an enemy. If things get stuck there are wolf howls.
At the end there is the group all sharing a joke.

The PCs are members of a secret society gathering for a ritual who must capture a vain gargoyle. One or more characters is currently is carrying a disease. The mood might be... tense
There is an old ruler who comes with them. they are the lover of a character.
The characters start on a sinking vessel. At some point they encounter somewhere easy to get lost. If things are going nowhere something betrays them.
At the end there is a reward of a favorable marriage. Possible sequel... one or more characters start having dreams related to a NPC from the adventure

The PCs are a group of ghost investigators with a covered wagon, investigating a mystery who must empty out an arcane shrine. It might involve lycanthropes.
There is a charismatic alchemist who hates one of the characters.
The characters start at the scene of a murder. At some point they find a useful artifact. If things slow down one or more of the characters has a vision.
It finishes with a reward of membership of an elite group.