Fantasy One-Shot - Spooky

Adventures that can be achieved in one sitting. Perfect for playing unusual characters, new games, alternate settings and strange situations.
Spooky and uncomfortable themes form the backdrop of horror. Involving ghosts, night, fear, vampires, werewolves and Halloween

tools for - fantasy oneshot quest spooky

theme:

The characters are a novice group of adventurers looking after the place for a night.
It is at an asylum for the insane which is infested with bats.
There are several secretive locals holding a funeral. And an artifact is searching for a suitable bearer to take it away.
At some point a deity sends a sign.
As the adventure progresses stars in the sky start to disappear

The PCs are a theater troupe working at a special event who must take part in a tournament. The mood might be... surreal
There is a loyal noble who falls in love with a character.
The characters start on a sinking vessel. At some point they encounter a teleportation trap. If things are going nowhere someone finds a mysterious riddle.
At the end there is a reward of gems.

The PCs are a novice group of adventurers looking after the place for a night who must survive several attacks. It might involve skeletons.
There is a feared witch who works against them. they are the childhood friend of a character.
The characters start with an explosion. At some point foes try to ambush them. If things slow down A revenant arrives seeking revenge.
At the end there is one of the characters dead or unconscious.

The PCs are players of a particular game gathering for a "special" competition who must explore a legendary genie's palace. A character is possessed by a ghost. It might involve scavengers.
There is a charismatic mercenary who hates one of the characters. they are the rival of a character.
The characters start on a sinking vessel. Partway through they encounter a magical door. If things are going nowhere a portal to another realm opens.
It finishes with one character narrating about all of the others.

The PCs are a group of ghost investigators with a covered wagon, investigating a mystery who must defeat a lucky tentacled-monster. Two of the characters have a bet about the evening. The mood might be... relaxed
There is a repulsive merchant who comes with them.
The characters start with an escaped beast. Partway through they encounter local authorities. If things get stuck they receive a useful sending spell.
At the end there is a reward of a favorable marriage. Possible sequel... the adventure becomes the first of a multi-part quest around the same theme