Sea Quick Encounter

Coastal or sea quick encounter.

tools for - fantasy sea

terrain: type: theme:

At a shallow waterhole. There is an unpredictable burglar and a creepy jeweller who are scavenging for valuables
There is an ape-monster who are painting their surroundings. If a fight breaks out possibly liquid spills to make an area slippery. At a stack of rocks and a haunted well
There is a successful marshal who is investigating an item - 2d6 bottles of fine wine (10 gp each). At a neat well
At a copse of fruit trees. There is a few mercenaries who are fleeing a nearby threat
There is a worrying scent of leather. At a sheltered tomb and a stack of debris
At an area of fallen trees. There is an inquisitive bass who is playing with an item - bundle of leaflets
There is lots of smoke from a large fire. At a powerful spring
At Ruins of Sandpool is a graveyard. It is known to a character, who feels like they know the place. It is associated with a dangerous mage. is part of an ongoing struggle between powerful monsters.. There is a gang of renegades who are near their home. If a fight breaks out possibly something isn't where it is supposed to be
At a shallow pool with something shiny. screams are heard in the distance from a building
There is a band of mercenaries who are washing themselves. In a fight maybe someone takes the fight to a new area (teleport / through a door / retreat). At the Watch of the Solemn Smith is a magnificent campsite. It is at the top of a hill. has been moved from another realm.