D&D Notable Location

A location that is known locally or further afield, as a landmark, place of history, magical danger or otherwise noteworthy.

tools for - dnd5e location quest

terrain:

The Wood of Rune is a warded garden. It is at the top of a hill. It is protected by a suit of animated armor. It is protected by a flying sword. is part of an ongoing struggle between local nations.
The Sanctuary of the Accursed Triad is an overgrown set of rapids. It is in a meadow. It was for a festival by a hated ghost a few years ago. It has a spectacular view.
A foreboding campsite. It is at a river crossing.
The Woods of Shepherds is a glade. It is in a field. It is used as a temple by a power of art. It is desecrated ground. has the burial site of a secretive giant.
Cliff of Six is an exposed wood. It is at the top of a hill. It is touched by a plane of chaos. is where a gnomish cat was made.
A decorated ice cap. It is at the top of a hill. It has a crossing to another realm. It is disguised by a hallucinatory terrain.
A warded rocky outcrop. It is in a field. It is associated with undead. It is a dead magic zone (similar to an antimagic field). is said in legends that the Isle of the Eternal Raven is nearby..
A mysterious pond. It is associated with apes. It is associated with a magical centipede swarm.
A dismal orchard. It is in a meadow. It is influenced by the elemental planes. was the site of a great battle - an alliance of tribes defeated an empire and there is an ugly statue marking it.
Dungeons of the God is a bank. It is at the top of a hill. It has a music festival that occurs every solstice.