Fantasy Character Idea - Dungeon

System-neutral idea for a fantasy adventurer or other protagonist of an rpg
Crypts, mines, vaults, monster lairs, labyrinths, catacombs and other subterranean complexes provide the settings of fantasy dungeons

env: ancestry: type:

Fleddwam

a vindictive dungeon thief with fresh markings on their neck. They are easily distracted by the subject of talk of conspiracies and have an affinity for horses
Bond - Nothing is more important than the other members of my family
Trait - I am tolerant of other people, cultures and beliefs
Flaw- I like coins more than I like people
Trinket - a mummified goblin nose

Rurik Trollslayer

a pious hunter with several bulging bags. They want to deliver a heavy casket to an outspoken champion and have the ideal of community
Family - Your father died when you were young Your mother is a skilled mystic who ignores you.
Flaw- I have trouble sharing, even with friends and family
Ideal - Faith. If I do the right thing then my faith will be rewarded in kind
Trinket - a piece of polished rock that show reflections with glowing red eyes
Foretelling - When you left home, family elder revealed that when a beloved champion fell, you would be hunted by a holy sage

"Beached" Hallod

a brutal bodyguard holding a platinum coin. They are captivated by a romantic interest and have a gnomish Stone of Health
Family - You were raised by your older sister. . You had to contend with being shunned
Trait - I take great pleasure in the simple things of life
Flaw- I rest at every opportunity, needed or not
Ideal - Tradition. The tales and legends of my people must be remembered and passed on to others

Dahlya

a fiery dungeon illusionist with a scarred face and with a smoking pipe. They believe in freedom above all else and believe in ambition and responsibility
Family - One of your ancestors died in a great battle against giants. You seek to emulate them
Bond - Where I grew up is my home, and I'll fight to defend it
Flaw- I'm convinced that no one could ever fool me the way I fool others
Ideal - Aspiration. I work to be the best at what I do
Pet - Silence is a lizard. They can fly or levitate. they belonged to a friend or relation but preferred you instead
Foretelling - At a great festival, an evil beggar read omens that when a fun-loving princess betrayed you, you would be outcast from the land

Odero Garley

a reclusive archer with colorful facial tattoos. They have an unholy Bow of Fireballs and have a glowing Flail of Blasting
Bond - I have a feud with a rival that needs to be settled
Trait - I love taking risks, gambling life for great reward
Flaw- I've never satisfied with what I have
Pet - Marble is a dumb mushroom. They love to be held and try to follow you everywhere
Foretelling - During an eclipse of the sun, a sinister shaman dreamt that when a shapeshifting high priest slew the a cheerful prince, you would fulfil an ancient prophecy