Fantasy Character Idea - Sea

System-neutral idea for a fantasy adventurer or other protagonist of an rpg
Fantasy seas abound with sunken cities, sea monsters, misty islands, ghost ships, underwater civilisations, pirates and shipwrecks

tools for - fantasy adventurers sea

env: ancestry: type:

"Smooth"

an intrepid sea spy with an elderly sea turtle. They have a habit of pocketing small objects and believe in freedom above all else
Bond - I will face any challenge to win the approval of my family
Trait - I like a job well done, especially if I can convince someone else to do it
Flaw- I trust oracles and omens too much
Pet - Sea is an iridescent crab. They change their color to match their surroundings
Foretelling - When a loved one died, a respected oracle foretold that when the goat favoured you, you would rarely find desire again

"Gull" Francis Redfren

a romantic sea swashbuckler with a distinctive birthmark and with an ornamental unique shell mollusk companion. They want to track down some adventurers, Yellow Champions of the Haunted Orb and hate older people
Family - you have one older sibling and four younger siblings. Your mother is a renowned mage and looked after you
Flaw- I am inflexible in my beliefs
Ideal - Freedom. Everyone should be able to walk their own path
Trinket - a shard of coral that gives you dreams of an underwater city
Foretelling - When your beloved pet died, a cruel statue divined that when a volatile king slew the ape, you would lose a loved one

Zhilong Raleigh

a brutal sailor with intricate tattoos. They have the ideal of free thinking and love games of skill
Trait - I never pass up a friendly wager
Flaw- I'm easily distracted by a good story
Ideal - Tradition. The tales and legends of my people must be remembered and passed on to others
Trinket - a gnomish bell made from peridot which shows you visions of far off ports
Foretelling - When you were born, a mad scholar revealed that when a kind giant betrayed you, you would face your greatest trial

Adane

an unscrupulous sea swashbuckler with a blind strange sea mammal pet and wearing dirty robes. They are upbeat about everything and have a draconic Armour of Wondrous Resistance
Family - a distant relations raised you. you have four older siblings and one younger sister
Bond - I want to make stories of myself that are told for generations
Flaw- I have little respect for anyone who is not a proven warrior
Ideal - Power. If I can gain power, who knows what great things I can make happen
Pet - Rascal is an unique shell mollusk. They are loving and dislikes being away from you and are always causing some kind of trouble
Foretelling - During a storm, an ancient statue warned that when a visionary prophet slew the spider, you would rise again

Ceres

a heroic sea wizard wearing gaudy jewelry. They have the ideal of tradition and have an elemental Staff of Healing
Family - You were adopted by aunts and uncles. you have one step brother ou had to contend with fame
Bond - I'll always remember my first ship
Trait - I know a story relevant to almost every situation
Flaw- I'm forever telling others what to do
Ideal - Respect. The thing that keeps a ship together is mutual respect between captain and crew
Pet - Scow is a blind snapping turtle. They are always going missing